u/Baillehache_Pascalin r/C_Programming • Recommends
On “Getting started with Graphics in C”
You may be interested in using Raylib:
https://www.raylib.com/
Tutorial on YouTube:
link to this video
3.3K subscribers • 1 video on Hallway
Beginner. No background in the topic needed.
100K views4 years ago2 recommendations
Game developmentProgramming languagesGame programmingC
Andrew Hamel introduces Raylib, explaining its basic API, setup, and how to work with textures and sound in C.
raylib is a simple and easy-to-use library to enjoy videogames programming. This is the way that the creator of my favourite C API, raysan5 describes his creation. In this video it's a quick "getting started" to explain the basic raylib example and a quick sample of a few of the api's most important features, being textures and sound. Raylib is different to a lot of stuff you've heard of and similar to things you haven't. For someone interested in games programming and comfortable with a language raylib is bound-to, it's nice to skip the process of learning an engine and get straight to building one instead. Full source code: code.andrewhamel.ca/code/getting-started-raylib/main.c About Raylib Setup Creating an example Basic Texture Basic Sound Basic Music Wrap-upWhat people say. Recommended for beginners looking to get started with graphics and game programming in C using Raylib.
u/Baillehache_Pascalin r/C_Programming • Recommends
On “Getting started with Graphics in C”
u/ICBanMIin r/C_Programming • Recommends
On “I want to create a mini-game inspired by Zelda: A Link to the Past using C — where should I start?”