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#raylib#c#sidesteplegends

Code walkthrough of my game made with C and Raylib (Sidestep Legends)

Lingon Studios

5.7K subscribers • 2 videos on Hallway

YouTube
  • Recommended by 2 people: 2 in engineering communities.

Intermediate. Assumes working knowledge.

12K views3 years ago2 recommendations

Game developmentProgramming languagesCGame programmingUnity, Unreal and Godot

A deep dive into the codebase and custom tools of Sidestep Legends, a commercial game written in C using Raylib.

This will be a deep dive into the code of my game Sidestep Legends and a few tools I wrote for it as well. If you are watching live, feel free to ask questions (on topic) at any time during the livestream. The game is available on Steam: store.steampowered.com/app/2077590/Sidestep_Legends/?utm_sou…

Why it's here

2 people recommend this

What people say. Recommended as a real-world example of a complete, commercial game codebase written entirely in C.

u/Better_Pirate_7823in r/C_Programming • Recommends

On “Why I wrote a commercial game in C in 2025”

…ten in C and so I compiled a list. I figured I'd share the list here again. * Impaler Gold [source](https://aarongeisler.com/2022/12/06/writing-a-3d-game-in-C/) * Stunt Derby [source](https://x.com/crypticsea/status/1760372015633244416) * Skate or Don't! [source](https://x.com/crypticsea/status/1760372015633244416) * Moose Miners [source](link to this video * Sidestep Legends [source](link to this video * Breakout Arcade [source](link to this video * For Sparta [source](https://handmade.network/snippet/446) * Liberation Circuit [source](https://github.com/linleyh/liberation-circuit) * Everglory [source](https://github.com/eduard-permyakov/permafrost-engine) * Open Golf [source](https://github.com/mgerde…

u/TrueCrusin r/C_Programming • Recommends

On “I'm Developing My Game In C”

You don't need either ECS or objects to create a game. The real reason why a lot of games are in C++ is that most game engines and a lot of game related libraries (like assimp) are written in C++. Now there is Raylib, so this could change. Here is a recent game that is written in C and uses Raylib: [video