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Gamedev in Zig is actually pretty good...
Coding with Sphere
24K subscribers • 1 video on Hallway
- Recommended by 1 person: 1 on Lobsters.
- Linked in the descriptionNot-Nik/raylib-zigcastholm/SDLfloooh/sokol-zig
- An opinion. It argues one side of a question engineers disagree on.
Intermediate. Assumes working knowledge.
113K views1 year ago1 recommendation
Game developmentProgramming languagesZigGame programmingUnity, Unreal and Godot
An overview of the game development ecosystem in Zig, exploring libraries like raylib, SDL, Sokol, and Mach engine.
Thanks for watching! Learning zig has been really fun. It's a breath of fresh air in a world of abstraction. That being said, I want to emphasize that this is a heavily opinionated piece made from my initial reaction using the language. I have found that for my personal goals, using zig is a bit smoother for prototyping than something like C or C++ due to modern memory safety features and errors semantics. If you aren't convinced, try it yourself! ziglang.org/ github.com/Not-Nik/raylib-zig github.com/castholm/SDL github.com/floooh/sokol-zig github.com/zig-gamedev machengine.org/ Timestamps: start raylib-zig Setup raylib-zig SDL3 (fork w/ zig build system) Sokol-zig zig-gamedev Mach engine My weekend project Problems I've faced Outro Join my Discord: discord.gg/dT6tW6Ap Support me on Patreon: patreon.com/codingwithsphere Music in the video: youtube.com/watch?v=udGvUx70Q3U&t=245sWhy it's here
1 person recommends thisWhat people say. Recommended as a helpful overview of the current state of game development in Zig.
u/der_gopherin r/Zig • Mentions
On “Question about Zig for Game Development”
Here is the nice intro video into Zig gamedev - link to this video
u/Big_Membership9737in r/Zig • Mentions
On “Using Raylib with Zig,,, How?”
That video help me a lot: [video
On windows it drove me almost insane to get it working. You have setup the PATH for the MSYS for example... and restart if it wont work sometimes.