u/MaxVerevkinin r/rust • Recommends
On “"Simple" Rust: Prior art, current developments?”
Beginner. No background in the topic needed.
12K views2 years ago2 recommendations
Programming languagesRustSimplicity and complexity
Andre Bogus shares techniques to simplify Rust programming by avoiding complex features like lifetimes and async internals.
Rust is often considered a hard to learn language. And sure enough, on just about every topic you *can* go arbitrarily deep and find new and fascinating things about how computers and/or math work. Also if you write code most of the community deems 'good', you'll invariably run into some hard topics, like ownership and lifetimes, async internals etc. But you don't *need* to know most of it to become productive! This talk shows some ways to simplify your coding at the expense of some duplication, runtime overhead or warm fuzzy feeling you don't get because you didn't just solve a complex puzzle.What people say. Recommended for developers looking to write simpler, high-level Rust code with less cognitive overhead.
u/MaxVerevkinin r/rust • Recommends
On “"Simple" Rust: Prior art, current developments?”
u/Weary_Solution_2682in r/rust • Recommends
On “High-Level Rust: Getting 80% of the Benefits with 20% of the Pain”
u/TechTalksWeeklyin r/rust • Mentions
On “I've put together a list of the top 15 most-watched Rust talks of 2024 so far. Let me know what you think!”