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#haskell#refactoring#chess-engine
Haskell Live - Episode 2: Time To Refactor
HaskellLiveTV
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Intermediate. Assumes working knowledge.
26K views14 years ago1 recommendation
Programming languagesSoftware designHaskellRefactoring and legacy codeGame programming
The presenter refactors Haskell code for a chess engine to fix bugs, reduce repetition, and improve code clarity.
HaskellLive.com In this series we're going to build a chess engine from scratch. Today we take a look at our code from last season and fix some bugs, alleviate some smells, and refactor some functions to be clearer and less repetitive. These videos are free (as in beer) and Creative Commons Attribution licensed for justice. Music: freemusicarchive.org/music/Torben_Metal_Hansen/FM_FUNK_MADDN…Why it's here
1 person recommends thisWhat people say. Recommended as a live-coding demonstration of refactoring and improving Haskell code.