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#haskell#refactoring#chess-engine

Haskell Live - Episode 2: Time To Refactor

HaskellLiveTV

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Intermediate. Assumes working knowledge.

26K views14 years ago1 recommendation

Programming languagesSoftware designHaskellRefactoring and legacy codeGame programming

The presenter refactors Haskell code for a chess engine to fix bugs, reduce repetition, and improve code clarity.

HaskellLive.com In this series we're going to build a chess engine from scratch. Today we take a look at our code from last season and fix some bugs, alleviate some smells, and refactor some functions to be clearer and less repetitive. These videos are free (as in beer) and Creative Commons Attribution licensed for justice. Music: freemusicarchive.org/music/Torben_Metal_Hansen/FM_FUNK_MADDN…

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1 person recommends this

What people say. Recommended as a live-coding demonstration of refactoring and improving Haskell code.

u/ReinHin r/haskell • Recommends

Haskell Live Episode 2: Time To Refactor is up!