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#destiny#bungie#assetpipeline

HandmadeCon 2016 - Asset Systems and Scalability

Molly Rocket

148K subscribers • 32 videos on Hallway

YouTube
  • Recommended by 1 person: 1 in engineering communities.
  • Presented by Chris Butcher, engineering director at Bungie
  • May be out of date. Uploaded 9 years ago, in an area where tools change fast.

Advanced. Deep dive for people who know the field.

42K views9 years ago1 recommendation

Game developmentSystems programmingUnity, Unreal and GodotBuilding a game engineScaling and large-scale architecture

Chris Butcher from Bungie discusses the technical challenges and architectural decisions behind rebuilding their engine and asset pipeline for Destiny.

Chris Butcher from Bungie (bungie.net/) discusses the challenges they faced scaling their asset processing system for Destiny (destinythegame.com/). From the second session of HandmadeCon 2016. See handmadecon.org for details. Mikkel Hjortshøj (twitter.com/ThisDrunkDane) - Video Editing and Recording Neil Blakey-Milner (twitter.com/nxsy) - Recording William Bundy (twitter.com/William_Bundy) - Streaming Zakary Strange (twitter.com/StrangeZak) - Streaming Anna Rettberg (twitter.com/aerettberg) - Artwork Casey Muratori (twitter.com/cmuratori) - Interviewer

Why it's here

1 person recommends this

What people say. Recommended as an exceptionally honest and unfiltered look into the realities of game development and engine architecture.

u/Additional-Dish305in r/gameenginedevs • Recommends

Chris Butcher from Bungie talks about rebuilding their engine for Destiny I put together a compilation of some of my favorite moments from this talk in 2016. I come back to this video at least once a year because it is so entertaining. In my opinion this is one of the most honest and unfiltered looks into the realities of game development that I have ever seen. I also think it is one of the best technical talks in general. It's funny, the audience is involved, and Casey Muratori is a fantastic interviewer and facilitator of discussion. You can find the entire video here. I am surprised it only has 38k views after 8 years.