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#floating-point#numericalprecision#ieee754

Karl Brodowsky at #ScalaUA - Why Computers Calculate Wrong

ScalaUA Conference

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Beginner. No background in the topic needed.

110 views7 years ago1 recommendation

Computer scienceSystems programmingMath for programmersPerformance and optimization

Karl Brodowsky explains the limitations of computer arithmetic, focusing on floating-point representation and precision errors.

Karl Brodowsky at #ScalaUA - Why Computers Calculate Wrong (Lightning Talk) Follow ScalaUA Conference on Twitter: twitter.com/@ScalaUA_Conf

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u/know_not_muchin r/scala • Recommends

All Videos of ScalaUA conference are now available! All the videos of ScalaUA conference can be seen at link to this video and https://old.reddit.com/r/ScalaConferenceVideos/ Since this conference has exceptionally good topic selection, I am listing down the urls to all the talks below Thinking Functionally - John A. De Goes Big Step to Functional Programming - Alex Zvolinskiy Scheduling and retrying effects with cats - Miklós Martin Conquering Concurrency with Functional Programming - Jakub Kozłowski Scala Schemas with Shapeless - Kévin Rauscher Backpressure over the wire - when things go wrong - Zahari Dichev Things I wish I knew when I started with Akka - Markus Jura [Tou…