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#uidesign#uxdesign#typography

Every UI/UX Concept Explained in Under 10 Minutes

Kole Jain

78K subscribers • 1 video on Hallway

YouTube
  • Recommended by 1 person: 1 in engineering communities.
  • Presented by Kole Jain

Beginner. No background in the topic needed.

537K views7 months ago1 recommendation

Web developmentSoftware designCSS and layoutAccessibility

Kole Jain explains core UI/UX design principles including visual hierarchy, typography, spacing, color theory, and micro-interactions.

Design like a professional using Mobbin and get 20% off: mobbin.com/kole A complete breakdown of every UI/UX design concept you need to know, from visual hierarchy and color theory to typography, spacing, and much more! Whether you're just starting out or filling in the gaps, this video covers the core principles that separate good design from great design. All in under 10 minutes. Enjoying the content? Subscribe for more! @KoleJain Figma files: kolejain.com/resources?scrollTo=every-ui-concept Timestamps: Affordances & Signifiers Visual Hierarchy Grids, Layouts & Spacing Typography & Font Sizing Color Theory Dark Mode Shadows Icons & Buttons Feedback & States Micro Interactions Overalys

Why it's here

1 person recommends this

What people say. Recommended as a quick crash course for developers looking to improve their design sense.

u/PrudentFormal8950in r/Frontend • Recommends

On “Backend dev struggling with UI/design. How do you improve your design sense”

Honestly, I minored in UX design in college and took as many courses related to human computer interaction as much as possible, because I’m a nerd for it. But I love love when a backend engineer expresses interest in knowing more about the process. link to this video this is a good quick crash course, or any other search for “UX/ui basic concepts” 1. You improve your design taste by knowing these general concepts and learning how to tell when they are violated/not applied in the best way. 2. A bit of knowing the concepts, but a LOT of knowing the patterns. How does a menu normally behave? What does a chat input normally look like? How do you know when it’s best to have a user navigate away from a…