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EP0065 - Rats & Slimes: Random monster generation - Making a video game from scratch in C

Ryan Ries

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  • Linked in the descriptionryanries/GameB

Intermediate. Assumes working knowledge.

3.2K views5 years ago1 recommendation

Game developmentSystems programmingGame programmingC

Ryan Ries implements random monster generation for rats and slimes in his retro C game project.

We are going to program a video game from scratch using almost no help from any libraries or engines. Just our code. Join us! This video game is going to be retro NES-style, evocative of the "Dragon Quest" or "Dragon Warrior" games from the '80s. Best viewed in 1440p resolution. If the high resolution versions are not available yet, it's probably because I just uploaded the video recently and YouTube needs to finish its processing. Come back in a few hours. Any questions or comments, please post them in the comment section below. I will either reply to your comment, or, if it's an especially interesting question or comment, I will discuss it in the next video. Follow along with Github: github.com/ryanries/GameB Follow me on Twitter @JosephRyanRies

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What people say. Part of a series recommended for learning game development from scratch in C.

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EP0065 - Rats & Slimes: Random monster generation - Making a video game from scratch in C