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#markovjunior#proceduralgeneration#wavefunctioncollapse

Procedurally generated futuristic towers (MarkovJunior)

Maxim Gumin

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YouTube
  • Recommended by 1 person: 1 in engineering communities.
  • Linked in the descriptionmxgmn/MarkovJunior

Intermediate. Assumes working knowledge.

3.7K views4 years ago1 recommendation

Game developmentProgramming languagesGame programmingCreative coding

A short demo showing the procedural generation of voxel-based futuristic towers using MarkovJunior.

A proceduralization of a voxel scene by Antoine Lendrevie: twitter.com/Sir_carma/status/851883489628704768 MarkovJunior: github.com/mxgmn/MarkovJunior CarmaTower model: github.com/mxgmn/MarkovJunior/blob/master/models/CarmaTower.… Rendered in MagicaVoxel: ephtracy.github.io/

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1 person recommends this

What people say. Recommended as an impressive showcase of procedural generation using the MarkovJunior probabilistic programming language.

u/ExUtumnoin r/programming • Recommends

On “MarkovJunior, a probabilistic programming language based on pattern matching and constraint propagation”

Main area of application is procedural generation on a grid. Some examples of what it can do: * Generator of Modern Houses: [video * Generator of Apartemazements: [video * Generator of Sea Villa puzzles: [video * Generator of futuristic towers: [video