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#c#rts#gameengine

Indie RTS Devlog #12: Crafting Units

Eduard Permyakov

816 subscribers • 2 videos on Hallway

YouTube

Intermediate. Assumes working knowledge.

1.3K views5 years ago1 recommendation

Game developmentSystems programmingGame programmingUnity, Unreal and Godot

Eduard Permyakov demonstrates updates to his custom C99 game engine, focusing on unit crafting mechanics and editor improvements.

►►► EVERGLORY on Steam: store.steampowered.com/app/1309720/EVERGLORY/ ◄◄◄ Follow EVERGLORY development: ► Reddit: reddit.com/r/everglorygame/ ► Twitter: twitter.com/everglorygame ► Discord: discord.gg/jSQ8M6C ► GitHub: github.com/eduard-permyakov/permafrost-engine Intro Editor Updates Tags System Regions System Unit "Crafting" Mechanic Capturing Units Game Design Implications Outro

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1 person recommends this

What people say. Shared as an interesting devlog showcasing custom C99 game engine development for a real-time strategy game.

u/shizaepin r/gameenginedevs • Recommends

Devlog about my C99 own-engine RTS - Improving the Editor; implementing new mechanics