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Under “Game Development”
#bobnystrom#entitycomponentsystem#ecs
16K subscribers • 2 videos on Hallway
Intermediate. Assumes working knowledge.
301K views8 years ago4 recommendations
Game developmentSoftware designGame programmingSoftware architectureDesign patterns
Bob Nystrom explores alternative software architectures for games, questioning whether Entity Component Systems are always the right choice.
Talk from the Roguelike Celebration 2018 - roguelike.clubWhat people say. Recommended as a thoughtful critique of ECS and a guide to alternative architectures for turn-based games like roguelikes.
programming-talkscurated list on GitHubRecommends
Under “Game Development”
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