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#unity#burstcompiler#c#

Practical Optimizations

Jason Booth

4.5K subscribers • 1 video on Hallway

YouTube

Intermediate. Assumes working knowledge.

63K views3 years ago2 recommendations

Game developmentSystems programmingPerformance and optimizationData-oriented designGame programming

Jason Booth shares practical optimization techniques for game development, focusing on Unity's Job System, Burst compiler, and data-oriented design.

So with all the talk about optimization happening on Twitter, some people who saw me give this talk at a private conference asked for me to do a public version. If you want to play with the code yourself, a more complete version of the monster example is written about here: medium.com/@jasonbooth_86226/intro-to-jobs-burst-dod-66c6b81… The actual code is here: github.com/slipster216/Blog-BurstJobsExample

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What people say. Recommended as a highly valuable resource on game performance and data-oriented design.

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Practical Optimizations