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#modernc++#intrusivelists#memorymanagement

Avoiding Modern C++ | Part 1

Wookash Podcast

25K subscribers • 7 videos on Hallway

YouTube
  • Recommended by 3 people: 1 on Lobsters and 2 in engineering communities.
  • Presented by Anton Mikhailov
  • An opinion. It argues one side of a question engineers disagree on.

Intermediate. Assumes working knowledge.

72K views8 months ago3 recommendations

Programming languagesGame developmentC++Game programmingDesign patterns

Anton Mikhailov discusses alternative programming patterns in C++ for games, focusing on avoiding standard library overhead and simplifying error handling.

Anton Mikhailov X: x.com/antovsky Anton’s Calculator - Naut: antovsky.itch.io/naut Wookash Podcast Show links: podcasters.spotify.com/pod/show/lukasz-sciga Spotify: open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: podcasts.apple.com/us/podcast/wookash-podcast/id1683109481 Youtube: youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: anchor.fm/s/dd7643a4/podcast/rss X: x.com/wookash_podcast Chapters: Let's Get Things Started No Love for std::vector More on Transformations Intrusive Lists & Trees The Pointer Problem Why Is There a Next Child in the Structs? Dynamic Fields in This Array? Code Accidentally Access sys.system(0) Get&Add Crash and Burn Cool Feature ALERT Get the Sprites Running? Wiggle, Wiggle, Wiggle Technicalities of C++ Why Would You Go Lower? The End

Why it's here

3 people recommend this

What people say. Recommended for its discussion on alternative C++ paradigms, memory management, and error handling strategies in game development.

linkddon Lobsters • Recommends

Avoiding Modern C++

u/LuggageManin r/C_Programming • Recommends

On “How is returning a "stub" better than handling a failure?”

Yeah Anton talked about it in that sense. There would be only one of these "NIL" ~~entities~~ things that would be handled the same way by the system. Here's the video btw for anyone interested: [video

u/azer0hin r/C_Programming • Recommends

On “How is returning a "stub" better than handling a failure?”

https://www.dgtlgrove.com/p/the-easiest-way-to-handle-errors rfleury blog post about this link to this video 1:18:45 aka Get&Add chapter then onwards, some talk related to this from the peeps themselves