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#vacnet#valve#cs:go

VACNET Anti-cheat

3kliksphilip

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  • Recommended by 1 person: 1 on Hacker News.
  • Presented by 3kliksphilip
  • May be out of date. Uploaded 8 years ago, in an area where tools change fast.

Intermediate. Assumes working knowledge.

573K views8 years ago1 recommendation

AI and machine learningSecurityNeural networks and deep learningExploits and vulnerabilities

3kliksphilip explains how Valve's VACnet uses deep learning to analyze player behavior and flag potential cheaters in CS:GO.

I went through, and tried to summarise everything said in the recent GDC presentation. You can find the original video here: youtu.be/ObhK8lUfIlc Also the part where I predicted all this stuff before it was cool: youtu.be/x7D76z4k0Kk?t=4m25s - Intro - Cheating and the impact it has in CS:GO - The Trust Factor - Existing anti-cheat methods (VAC) - Overwatch - Improving Overwatch with deep learning? - Has VACNET improved overwatch / itself so far? - How is the information collected / analysed? - Fun facts, figures and hardware - Q&A and other observations - Conclusion Check out my channels: ● 3kliksphilip: youtube.com/3kliksphilip ● 2kliksphilip: youtube.com/2kliksphilip ● kliksphilip: youtube.com/kliksphilip Other information you might like: ● Website: 3kliksphilip.com ● Twitter: twitter.com/3kliksphilip ● PC Specs: Ryzen 1800X, 32 GB RAM, Geforce 1080

Why it's here

1 person recommends this, 1 disputes it

What people say. Recommended as a clear explanation of how Valve uses machine learning for game anti-cheat and player behavior analysis.

cameronbrownon Hacker News • Recommends

On “Valve secrets spill over in new Steam documentary app”

If you're interested, Valve uses deep learning model called VACnet to "watch" every player on their servers01. If any dodgy gameplay is detected, it gets submitted into a moderation queue called Overwatch2, which is basically delegates the decisions to ban cheaters community. It's really cool how they've gamified this. 0 link 1 link to this video 2 link

willis936on Hacker News • Disputes

On “EA is permanently banning Linux players on Battlefield V”

There exist good solutions, but none of these companies have the competence or will to actually solve the problem. It’s security theatre a la malware. “Hey everyone install this rootkit to pretend like we’re preventing cheaters. Don’t worry about the keylogging and screenshot uploading.” What’s most surprising is that the vast majority of gamers aren’t outraged by this at all, despite repeated demonstrations of untrustworthiness by anticheat companies. link to this video

cameronbrownon Hacker News • Mentions

On “Respawn will deal with Apex Legends cheaters by making them fight each other”

> They also have a neural network setup that constantly scans match logs for cheaters For those wondering what this is referring to, it's a system called VACNet0 presented at GDC last year. 0 link 1 link to this video

kllrnohjon Hacker News • Mentions

On “Valve Steam Deck”

link to this video Valve is already using machine learning to analyze player mouse movements across all games to look for "inhuman" patterns and send those directly to the community-staffed manual review process called overwatch.

judge2020on Hacker News • Mentions

On “Epic launches anti-cheat support for Linux, Mac, and Steam Deck”

…se movement or in Dota clicking out of regular camera bounds to detect these cheaters and expedite them to the Overwatch queue. You can readily download the biggest script client for Dota 2, and VAC ban waves for using it have been unheard of for years now (you only get an in-game ban when enough other players verify the cheating via Overwatch). link to this video link…

judge2020on Hacker News • Mentions

On “The Day Windows Died”

That's not what I said - my point is that companies with a relaxed security baseline (ie. not having a dedicated team of people tasked with investigating cheats and improving their anti-cheat system) tend to invite an increased number of cheaters into their games, and I back this up with real events. - These companies will send cease-and-desist letters to cheat makers instead of working to detect their cheats (Joduska.me ceased operations due to a Riot C&D, and Bossland GmbH was actually sued and lost). If these cheats were instead detected and users banned on a continuous basis, no lawsuits would be needed. - CS:GO implemented (as in, almost a decade ago) an "Overwatch" review system to all…