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#chess#minimax#alpha-betapruning

Coding Adventure: Chess

Sebastian Lague

1.4M subscribers • 11 videos on Hallway

YouTube

Intermediate. Assumes working knowledge.

4.2M views5 years ago2 recommendations

Game developmentComputer scienceGame programmingAlgorithms

Sebastian Lague explains how he built a chess-playing program in Unity, covering move generation, minimax search, alpha-beta pruning, and transposition tables.

My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: sebastian.itch.io/chess-ai Support my work (and get early access to new videos and source code) on Patreon or Nebula * Patreon: patreon.com/SebastianLague * Nebula: go.nebula.tv/sebastianlague Source Code: * GitHub: github.com/SebLague/Chess-Coding-Adventure/tree/Chess-V1-Uni… Learning Resources: * chessprogramming.org/Main_Page * web.archive.org/web/20071026090003/http://www.brucemo.com/co… * github.com/MartinMSPedersen/Crafty-Chess Chapters: The Board and Pieces Generating Moves A Random Adversary Optimization and Testing Search and Evaluation Easy Endgames The Transposition Table Openings Game One Game Two Game Three Game Four Music: Devoted Mind by Wild Colors Intuition by Lincoln Davis Wonderland by Shimmer Selfless by Eleven Tales Floating Point by Roie Shpigler Nobility by Wicked Cinema A Quiet Place by Jordan White Air by Assaf Ayalon Heart Wide Open by Sounds Like Sander Thoughts by Anbr Deep Blue Sea by Sivan Talmor Flight of the Inner Bird by Sivan Talmor Kings and Queens by Wicked Cinema

Why it's here

2 people recommend this

What people say. Recommended as an engaging and highly visual explanation of building a chess engine from scratch.

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