Skip to content
0:00 / 0:00

#c#gamedevelopment#win32

EP0056 - DrawWindow and Battle Game State - Making a video game from scratch in C

Ryan Ries

5.1K subscribers • 11 videos on Hallway

YouTube
  • Recommended by 1 person: 1 in engineering communities.
  • Presented by Ryan Ries
  • Linked in the descriptionryanries/GameB

Intermediate. Assumes working knowledge.

1K views5 years ago1 recommendation

Game developmentProgramming languagesCGame programmingUnity, Unreal and Godot

Ryan Ries continues building a retro game from scratch in C, focusing on the window drawing function and the battle game state.

We are going to program a video game from scratch using almost no help from any libraries or engines. Just our code. Join us! This video game is going to be retro NES-style, evocative of the "Dragon Quest" or "Dragon Warrior" games from the '80s. Best viewed in 1440p resolution. If the high resolution versions are not available yet, it's probably because I just uploaded the video recently and YouTube needs to finish its processing. Come back in a few hours. Any questions or comments, please post them in the comment section below. I will either reply to your comment, or, if it's an especially interesting question or comment, I will discuss it in the next video. Follow along with Github: github.com/ryanries/GameB Follow me on Twitter @JosephRyanRies

Why it's here

1 person recommends this

u/ryan__rrin r/C_Programming • Recommends

EP0056 - DrawWindow and Battle Game State - Making a video game from scratch in C