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#flutter#pathfinding#graphs

Buiding Game with Flutter #12: Pathfinding Algorithm in Game Map

Dmytro Gladkyi

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  • Presented by Dmytro Gladkyi

Intermediate. Assumes working knowledge.

697 views5 years ago1 recommendation

Game developmentComputer scienceGame programmingAlgorithms

Dmytro Gladkyi explains the pathfinding algorithms and graph data structures used to navigate a game map built with Flutter.

In this video I will walk you through the Pathfinding algorithms that is used in my game map. Classic algorithm: geeksforgeeks.org/find-if-there-is-a-path-between-two-vertic… The best algorithmic course "Introduction to Functional Programming in OCaml": fun-mooc.fr/en/courses/introduction-functional-programming-o… The game is not yet released but already has a name: "Loca Deserta: Chumaki". This is a trading game set in XVII century in Ukraine. The game is written in 100% Flutter without additional game engines. The game universe official site: locadeserta.com My blog with Flutter posts: gladimdim.org My twitter: twitter.com/dmytrogladkyi Якщо ви це розумієте, то ласкаво просимо в телеграм канал присвячений розробці ігор на флатер: t.me/locadesertachumaki Contents Intro Data Structures What courses to take/read Algo demo Algorithm breakdown Different algo variants demos Correctly exit the recursive calls

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What people say. Recommended for developers interested in building games and implementing pathfinding algorithms in Flutter without external engines.

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Buiding Game with Flutter #12: Pathfinding Algorithm in Game Map