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#c##optimization#mazegeneration

The 1 Trillion Pixel Maze: My Decade-Long Obsession with C# Optimization - Davy Davidse

NDC Conferences

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  • Presented by Davy Davidse

Advanced. Deep dive for people who know the field.

28K views8 months ago

Systems programmingProgramming languagesC# and .NETPerformance and optimizationMemory management

Davy Davidse shares his decade-long journey of optimizing a C# maze generator to handle a trillion pixels using memory and micro-optimizations.

This talk was recorded at NDC London in London, England. #ndclondon #ndcconferences #developer #softwaredeveloper Attend the next NDC conference near you: ndcconferences.com ndclondon.com/ Subscribe to our YouTube channel and learn every day: / @NDC Follow our Social Media! facebook.com/ndcconferences twitter.com/NDC_Conferences instagram.com/ndc_conferences/ #dotnet #csharp For the past 13 years I've been working on what started as a small maze generator, initially planning to give a presentation on it about a decade ago. Well... here we are... But as they say, better late than never. Join me on my "way over the top" adventure to be able to create a 1,000,000,000,000 pixel maze. I had to rethink maze generation algorithms, tackle memory optimizations, and relentlessly pursue the most obscure micro-optimizations. You will learn: * How mazes can be generated * How very large mazes can be generated * How mazes can be generated quickly * Probably at least one obscure C# feature :)

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