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Beyond Mobile: Material Design, Adaptable UIs, and Flutter (Google I/O'19)

Flutter

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  • Recommended by 2 people: 2 in engineering communities.
  • Presented by Will Larche and Anthony Robledo
  • Made by the vendor. The company whose product it covers made or sponsored it.
  • May be out of date. Uploaded 7 years ago, in an area where tools change fast.

Intermediate. Assumes working knowledge.

84K views7 years ago2 recommendations

Mobile developmentSoftware designFlutter and React NativeDesign patterns

Will Larche and Anthony Robledo discuss how to apply Material Design and Cupertino across varying screen sizes and platforms in Flutter.

The Material Components library has grown since Flutter's launch. Learn what's new, how to use it with our iOS Design Language library Cupertino, and how to apply it across varying screen sizes, interaction models, and viewing distances. Watch more #io19 here: Flutter at Google I/O 2019 Playlist → goo.gle/2ZTbnOs Google I/O 2019 All Sessions Playlist → goo.gle/io19allsessions Learn more on the I/O Website → google.com/io Subscribe to the Flutter Channel → goo.gle/Flutter Get started at → flutter.dev/ Speaker(s): Will Larche and Anthony Robledo T1D9C0 event: Google I/O 2019; re_ty: Publish;

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