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Erlang Factory SF 2015 - Jamie Winsor -Building And Releasing A Massively Multiplayer Online Game

Erlang Solutions

18K subscribers • 48 videos on Hallway

YouTube
  • Recommended by 1 person: 1 in engineering communities.
  • Presented by Jamie Winsor
  • May be out of date. Uploaded 11 years ago, in an area where tools change fast.

Intermediate. Assumes working knowledge.

15K views11 years ago1 recommendation

Game developmentDistributed systemsGame programmingElixir and ErlangConcurrency and parallelism

Jamie Winsor shares the architecture and lessons learned from building and releasing a massively multiplayer online game using Elixir.

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u/yosriadyin r/elixir • Recommends

Building And Releasing A Massively Multiplayer Online Game with Elixir

u/dustinfarrisin r/elixir • Mentions

On “Are there any game engines being built for elixir?”

Depends on what you mean by game engine. Elixir/Erlang absolutely used for game servers with huge success. For the client, not so much. Check out this awesome talk from a guy building MMORPG servers with Elixir (very informative on several levels): link to this video

u/hugobaraunain r/elixir • Mentions

On “Elixir in production interview: Garth Hitchens”

There are lots of companies already using it in production! :) We're talking to some of them and documenting their use cases, as you can see in that blog post. I recommend watching this talk about using Elixir and how risky it is or it's not to use right now: link to this video

u/MonkeyIsNulloin r/elixir • Mentions

On “Elixir at Pinterest”

Here's a good talk on it: link to this video