Skip to content
0:00 / 0:00

#stephenwolfram#lexfridman#cellularautomata

Stephen Wolfram: Cellular Automata, Computation, and Physics | Lex Fridman Podcast #89

Lex Fridman

5M subscribers • 39 videos on Hallway

YouTube
  • Recommended by 4 people: 4 on Hacker News.
  • Presented by Stephen Wolfram, founder of Wolfram Research
  • An opinion. It argues one side of a question engineers disagree on.

Intermediate. Assumes working knowledge.

1.7M views6 years ago4 recommendations

Computer scienceHistory and cultureComputation and complexityHistory of computingPeople who shaped computing

Stephen Wolfram discusses cellular automata, the Wolfram Physics Project, and the computational nature of the universe with Lex Fridman.

Stephen Wolfram is a computer scientist, mathematician, and theoretical physicist who is the founder and CEO of Wolfram Research, a company behind Mathematica, Wolfram Alpha, Wolfram Language, and the new Wolfram Physics project. He is the author of several books including A New Kind of Science, which on a personal note was one of the most influential books in my journey in computer science and artificial intelligence. Support this podcast by signing up with these sponsors: - ExpressVPN at expressvpn.com/lexpod - Cash App - use code "LexPodcast" and download: - Cash App (App Store): apple.co/2sPrUHe - Cash App (Google Play): bit.ly/2MlvP5w EPISODE LINKS: Stephen's Twitter: twitter.com/stephen_wolfram Stephen's Website: stephenwolfram.com/ Wolfram Research Twitter: twitter.com/WolframResearch Wolfram Research YouTube: youtube.com/user/WolframResearch Wolfram Research Website: wolfram.com/ Wolfram Alpha: wolframalpha.com/ A New Kind of Science (book): amzn.to/34JruB2 PODCAST INFO: Podcast website: lexfridman.com/podcast Apple Podcasts: apple.co/2lwqZIr Spotify: open.spotify.com/episode/1TIW99vQzrWrWJDbv131rP RSS: lexfridman.com/feed/podcast/ Full episodes playlist: youtube.com/playlist?list=PLrAXtmErZgOdP_8GztsuKi9nrraNbKKp4 Clips playlist: youtube.com/playlist?list=PLrAXtmErZgOeciFP3CBCIEElOJeitOr41 OUTLINE: - Introduction - Communicating with an alien intelligence - Monolith in 2001: A Space Odyssey - What is computation? - Physics emerging from computation - Simulation - Fundamental theory of physics - Richard Feynman - Role of ego in science - Cellular automata - Wolfram language - What is intelligence? - Consciousness - Mortality - Meaning of life CONNECT: - Subscribe to this YouTube channel - Twitter: twitter.com/lexfridman - LinkedIn: linkedin.com/in/lexfridman - Facebook: facebook.com/LexFridmanPage - Instagram: instagram.com/lexfridman - Medium: medium.com/@lexfridman - Support on Patreon: patreon.com/lexfridman

Why it's here

4 people recommend this, 1 disputes it

What people say. Recommended as an engaging and accessible introduction to Stephen Wolfram's ideas on cellular automata and computational physics.

Pilottwaveon Hacker News • Recommends

On “We’ve got a science opportunity overload: Launching the Wolfram Institute”

Lots of comments about his "arrogance" but i just see someone passionate, judge for yourself! He has three long interviews on Lex Fridmans youtube channel! I greatly enjoyed watching those those. 1:Stephen Wolfram: Cellular Automata, Computation, and Physics( link to this video ) 2:Stephen Wolfram: Fundamental Theory of Physics, Life, and the Universe( link ) 3: Stephen Wolfram: Complexity and the Fabric of Reality( link )

__son Hacker News • Recommends

On “Odds of communicating with 36 other possible intelligent civilizations are small”

Random math doesn't imply intelligence: link is that shell intelligent? Wolfram has an alright interview where he considers this: link to this video My own thoughts: intelligence is something which you need to observe predicting the future, ie something proactively reacting to the future in order to achieve a goal. This means ideally you have a bit of interaction so that you can see that you're interacting with is capable of learning in response to you

erikigon Hacker News • Recommends

On “Ask HN: Whatever happened to Wolfram Alpha?”

I still use it regularly too - even more so after listening to Stephen Wolfram’s 3 part podcast 1 with Lex Fridman where he discussed the latest developments in Wolfram, Mathematica etc 1 link to this video

SuoDuanDaoon Hacker News • Recommends

On “What You (Want to)* Want”

Regarding reading suggestions, you'd probably like Wolfram's cellular Automata theory. accessible intro: link to this video

rubber_duckon Hacker News • Disputes

On “An understanding of AI’s limitations is starting to sink in”

…s the enormous progress ? There have been pockets where ML shows it's applicable with encouraging initial results but after that it seems to me that we suck at perfecting those system and the progress has been incremental at best. The only exception I can see is stuff like self-play where the system can generate insane amount of training data. 1 link to this video…

u/wescottein r/compsci • Mentions

On “Richard Feynman’s Advice to a Young Stephen Wolfram (1985)”

Yeah, watched that interview too and he seemed pretty down to earth and not the egomaniac his reputation describes. Never seen him talk before so maybe he's mellowed with age? Or perhaps people just treated him slightly unfair in the past.

DonHopkinson Hacker News • Mentions

On “Ask HN: What weird technical scene are you fond/part of?”

That's one of my long time interests and hobbies, which I write about on HN and discuss with other people frequently. I'm supposed to be doing something else right now so I'll quickly drop a few disorganized quotes and links here. (Sorry I didn't have time to be more concise!) A few years ago I ran across Max Bittker's beautiful "Sandspiel", which is a delightful cellular automata toy that simulates sand and other rules: link A few days ago I saw him tweet some amazing stuff that resonated with me, which then led me to discover what he's been working with Lu Wilson (TodePond): Sandspiel Studio -- user definable rules using a block based visual programming language. link "working on goth…

DonHopkinson Hacker News • Mentions

On “Making Sandspiel”

I am a huge fan of Sandspiel, which Max described in this article from 2019, and recently I was delighted to discover that he and TodePond have been doing a huge amount of wonderful work since then. What happens when you combine Sandspiel with a Scratch-like blocks based visual programming language that lets you look inside and see how rules work, tweak and modify them, and even define your own rules for different types of particles? And then form a community around it for sharing Here is Max's and TodePond's brilliantly ambitious visually programmable sequel, Sandspiel Studio! link Here's my profile, where you can play with the version of Max's flower growing rule that he shows here: [lin…