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Google I/O 2012 - Turning the Web Up to 11

Google for Developers

2.6M subscribers • 20 videos on Hallway

YouTube
  • Recommended by 1 person: 1 on Stack Overflow and its sister sites.
  • Presented by Chris Wilson, Developer Advocate at Google
  • Made by the vendor. The company whose product it covers made or sponsored it.
  • May be out of date. The tools, versions or practices it shows have likely moved on.

Intermediate. Assumes working knowledge.

12K views14 years ago1 recommendation

Web developmentGraphics and audioHTTP, REST and GraphQLAudio and DSP

Chris Wilson explains how to use the Web Audio API to build games and music applications with node graphs and audio processing chains.

Chris Wilson This session will cover the web audio capabilities for games and music. We'll walk through the audio element and the Web Audio API, and dive deep into using the Web Audio API for game audio and building music applications. We'll also cover how to use the Node graph structure to build audio processing chains, and how to use analysis to do interesting tricks. For all I/O 2012 sessions, go to developers.google.com/io/

Why it's here

1 person recommends this

What people say. Recommended for understanding Web Audio API node lifecycles and playback behavior.

Moments people linked to

krivinariuson Stack Overflow • Recommends

On “Web Audio API: noteOn after noteOff not working?”

AudioBufferSourceNode can only be played once. link to this video
7View the answer