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#anti-cheat#easyanti-cheat#steamworks

Anti-Cheat for Multiplayer Games

Steamworks Development

50K subscribers • 3 videos on Hallway

YouTube
  • Recommended by 1 person: 1 in engineering communities.
  • Presented by Simon Allaeys and Aarni Rautava, Easy Anti-Cheat
  • May be out of date. Uploaded 9 years ago, in an area where tools change fast.

Intermediate. Assumes working knowledge.

181K views10 years ago1 recommendation

SecurityGame developmentWeb and application securityExploits and vulnerabilitiesGame programming

Simon Allaeys and Aarni Rautava examine the impact of cheating in multiplayer games and suggest technical and community-based anti-cheat strategies.

Cheating has become rampant in today's online multiplayer gameplay. Drawing from decades of experience, the talk examines the impact of cheating and suggests both technical and community based strategies to stay in control. Presented by Simon Allaeys and Aarni Rautava from Easy Anti-Cheat

Why it's here

1 person recommends this

What people say. Recommended as an insightful talk on the challenges and strategies of implementing anti-cheat systems in multiplayer games.

u/CalleKeboolain r/dataengineering • Recommends

Catching cheaters in CS:GO using data TLDR, no you can't. Sorry for the baiting title, but my colleague wrote an article about extracting data from Faceit API and looking at the data to see if you can get any insights into who's cheating based on the data from Faceit. Thought some people might find it interesting. https://medium.com/@twkuhn/analysing-faceit-cs-go-data-14847a3cd2a9 If you're more interested in learning how Valve works to catch cheaters in game, you can check out these two videos: [video \- Anti-Cheat for Multiplayer Games [video \- Robocalypse Now: Using Deep Learning to Combat Cheating in Counter-Strike: Global Offensive