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Building a Multiplayer Browser Game with LiveView - Gonçalo Tomás | ElixirConf EU 2024

Code Sync

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  • Presented by Gonçalo Tomás

Intermediate. Assumes working knowledge.

1.5K views1 year ago1 recommendation

Web developmentGame developmentElixir and ErlangGame programmingConcurrency and parallelism

Gonçalo Tomás discusses building and scaling a real-time strategy multiplayer browser game using Phoenix LiveView.

✨This talk was recorded at ElixirConf EU in April 2024. If you're curious about our upcoming event, check elixirconf.eu ✨ Abstract: Join us in building out a multiplayer browser game using Phoenix LiveView, where we’ll bring back a game genre that was played by millions of people in the 2000s! In this talk we’ll discover the interesting challenges of building and scaling a real-time strategy game and learn how we can breathe new life into a classic game by leveraging AI agents. We’ll also cover other components required to fully deploy the game, look into admin menus and consider techniques to discover cheaters. Reflecting on our implementation, we get a glimpse at the server backend of massively successful mobile games like Clash of Clans and Battle for the Galaxy. Let's keep in touch! Follow us on: 💥 BlueSky: bsky.app/profile/elixirconfeu.bsky.social 💥 Facebook: facebook.com/CodeSyncGlobal 💥 LinkedIn: linkedin.com/company/code-sync 💥 Mastodon: genserver.social/codesync 💥 Twitter: twitter.com/ElixirConfEU

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1 person recommends this

What people say. Recommended as a practical look into Phoenix LiveView's real-time capabilities for building multiplayer games.

u/Mental_Sort4359in r/elixir • Recommends

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