u/CosbyKushTNin r/C_Programming • Recommends
On “Thinking of writing a game in C with Raylib, how viable is this for creating projects I actually want to release.”
>I can't find any examples of games written in C since the 90s
One technically impressive example is love. Basically written in C89.
Ryan Fluery and Casey Muraatori use either C, or a very limited subset of C++ respectively.
Undertale is written with even ***less features*** than C has. Toby Fox didn't even use structs. I think you will find it's style of GML similar to what alot of C code looks like.
If you want control and are willing to things from scratch raylib is a super quick way to start.