u/corysamain r/gameenginedevs • Recommends
Alex Evans (LittleBigPlanet, Dreams) gives an awesome 3 hour rant about game architecture
#littlebigplanet#dreams#gamearchitecture
25K subscribers • 7 videos on Hallway
Intermediate. Assumes working knowledge.
19K views1 year ago1 recommendation
Game developmentSoftware designSoftware architectureUnity, Unreal and GodotPerformance and optimization
Alex Evans and Anton Mikhailov discuss game engine architectures, performance optimization, UI layering, and lessons from LittleBigPlanet and Dreams.
Alex Evans X: x.com/mmalex Alex’s Synthesizer: plinkysynth.com/ Anton Mikhailov X: x.com/antovsky Anton’s Calculator - Naut: antovsky.itch.io/naut Wookash Podcast Show links: podcasters.spotify.com/pod/show/lukasz-sciga Spotify: open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: podcasts.apple.com/us/podcast/wookash-podcast/id1683109481 Youtube: youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: anchor.fm/s/dd7643a4/podcast/rss X: x.com/wookash_podcast Chapters: Let the Debate Begin Meet the Sparring Partners Layering UI Like a Pro Handling Heavy Lifting in Code Lightning-Fast Calculations Do You Need Absolute Certainty? Back-of-the-Envelope Calculations Optimizing Performance Bottlenecks Little Big Planet vs Dreams Cutting Down Roundtrips Thinking Narrow… or Thinking Big? Just Wing It! Developing THE Sense Nvidia Research Highlights Laziness: Definition Let’s Write It From Scratch? Architecture Matters Black&White Easter Egg Stories! See You Next Time!What people say. Highly recommended as an insightful and entertaining three-hour discussion on game engine architecture and design.
u/corysamain r/gameenginedevs • Recommends