u/rolfrin r/ReverseEngineering • Recommends
NES Sound: The DMC - Behind the Code YouTube
121K subscribers • 11 videos on Hallway
Intermediate. Assumes working knowledge.
178K views5 years ago1 recommendation
HardwareGraphics and audioAudio and DSPRetro computingEmbedded systems
An explanation of the NES Delta Modulation Channel (DMC), covering analog-to-digital conversion, PCM, DPCM, and audio sampling.
Examination of one sound channel of the NES - the DMC. Analog to digital conversion, PCM, and DPCM are covered. If you would like to support this channel, here is a link to the Displaced Gamers Patreon page - patreon.com/displacedgamers Twitter: twitter.com/DisplacedGamers Facebook: facebook.com/DisplacedGamers/ Instagram: instagram.com/displacedgamers/ Music by: youtube.com/user/HariboOSX youtube.com/channel/UC-PRsIpJXWpg3PtjfQLwiVw Intro What is Sound? From Analog to Digital PCM Explanation PCM on the NES Raw PCM on Register $4011 DPCM on the NES Dwouble Dwibble and Registers $4012 and $4013 NES DPCM Sample Rate Options NES Speech Replacement DPCM Instruments Sample Length and the Off-by-one Error Looping Samples A DPCM ROM Modification... Journey to Silius Bass Compare Thoughts on Bass Change Super C and Drums vs Orchestra Hits DMC Shortcomings Conclusion and Outro #NES #SOUND #SPEECHWhat people say. Recommended for its detailed technical breakdown of how the NES processed and played back digital audio samples.
u/rolfrin r/ReverseEngineering • Recommends