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#gameenginearchitecture#codelabs

Game Engine Architecture: Bill Clark (CodeLabs Tech Talk 2020)

CodeDay

1K subscribers • 1 video on Hallway

YouTube
  • Recommended by 2 people: 2 in engineering communities.
  • Presented by Bill Clark
  • May be out of date. Uploaded 6 years ago, in an area where tools change fast.

Intermediate. Assumes working knowledge.

42K views6 years ago2 recommendations

Game developmentSystems programmingUnity, Unreal and GodotBuilding a game engineSoftware architecture

Bill Clark provides a high-level overview of game engine architecture and the various systems that power modern games.

Recorded on July 30th 2020 The first 30 seconds is cut off.

Why it's here

2 people recommend this

What people say. Recommended as an excellent high-level overview of game engine components for beginners.

u/robaye_xin r/gameenginedevs • Recommends

On “Beginner in game engine development”

Maybe we (this sub) should get a wiki started. Here's a couple videos/links that give a high level overview * Game Engine Architecture: Bill Clark * Tools to make a Game Engine in C++ * Game Engine Development - Articles * Isetta Engine

u/ClysmiCin r/gameenginedevs • Recommends

On “What made you decide to write your own engine?”

This is random but I clicked on your profile and saw this video presentation of yours: link to this video That was a really good high level overview of just about every aspect of game engines 👍