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#sokoban

1 - Sokoban - Haskell Live Coding

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463 subscribers • 1 video on Hallway

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  • Recommended by 2 people: 2 in engineering communities.
  • A classic. People kept recommending it from 2012 to 2017.
  • Linked in the descriptioncodinguncut/Sokoban
  • May be out of date. Uploaded 14 years ago, in an area where tools change fast.

Beginner. No background in the topic needed.

24K views14 years ago2 recommendations

Programming languagesGame developmentHaskellGame programming

A live-coding session demonstrating how to build the game logic of Sokoban from scratch in Haskell.

Live coding of the game Sokoban in Haskell. Unscripted, unedited, uncut. Watch Part 2 - The GUI - here (youtu.be/UashNDejcHo) Read more at my blog post: codinguncut.com/sokoban-part-1-game-logic/ You can find the code of this video at: github.com/codinguncut/Sokoban The description of the task: rubyquiz.com/quiz5.html Music by Löhstana David (jamendo.com/de/artist/7805/loehstana-david)

Why it's here

2 people recommend this

What people say. Recommended as a simple, introductory project for learning Haskell.

u/_-dougger-_in r/haskell • Recommends

Where are the simple `Lets build ___ with Haskell` posts? I've seen three such posts so far but they tackle pretty advanced topics: compilers and browser engines. - Build a Haskell compiler - Build a Scheme Compiler - Build a browser If you know of any posts along the lines of lets Build X with Haskell can you please post them. I would personally love to see some simple introductory projects like Todo lists to help bridge the gap between solving programming problems and writing applications. I think it would be a good idea for the material to be current enough to work as well. Here's what's been found so far. **Apps** - How to build a Reddit Slack Bot in Haskell - Rest API in Haskel…

u/entirelysubjectivein r/haskell • Recommends

Live coding the game of Sokoban with GUI. Please give me your input for future sessions.