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Intermediate. Assumes working knowledge.
16M views6 years ago6 recommendations
HardwareSystems programmingCPUs and computer architecturePerformance and optimizationUnity, Unreal and Godot
Mark Cerny explains the hardware design of the PlayStation 5, focusing on SSD integration, I/O throughput, and custom audio processing.
PS5 lead system architect Mark Cerny provides a deep dive into PS5’s system architecture and how it will shape the future of games.What people say. Recommended as an excellent, practical deep dive into modern hardware architecture and how eliminating storage bottlenecks changes software design.
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