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#proceduralanimation#inversekinematics#fabrik

A simple procedural animation technique

argonaut

48K subscribers • 1 video on Hallway

YouTube

Beginner. No background in the topic needed.

1M views2 years ago1 recommendation

Game developmentGraphics and audioGame programmingAlgorithms

An explanation of procedural animation using 2D chain simulations, distance constraints, and inverse kinematics.

Let's design some procedurally animated animals! This video is a tutorial/explanation for a simple procedural animation technique I recently learned about. Essentially, it's animation rigging using a 2D chain simulation. I provide an animated explanation of the technique, then showcase a few animals I animated with it. # ⚙️ Source code * Simulations written in Java using Processing. * github.com/argonautcode/animal-proc-anim Inspired by this cool explainer on different types of constraints: zalo.github.io/blog/constraints/ # 👥 Socials * Twitter: twitter.com/argonautcode # 📗 Chapters Intro Distance Constraint Chained Constraints Body Shape Parametric Equations Procedural Snake Angle Constraint Procedural Snake II Procedural Fish Inverse Kinematics FABRIK Leg Procedural Lizard Outro # 🎵 Music Castles in the Sky - Scott Buckley

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1 person recommends this

What people say. Recommended as a great resource for learning simple procedural animation and constraint-based rigging.

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