u/hlfoundryin r/GraphicsProgramming • Recommends
…u gems ch. 1, gerstner waves: https://developer.nvidia.com/gpugems/gpugems/part-i-natural-effects/chapter-1-effective-water-simulation-physical-models
jákó & tóth, thermal erosion: GPUHTErosion.dvi
thomas jakobsen, advanced character physics: https://gamedeveloper.com/programming/advanced-character-physics
argonaut, procedural animation video: [video
argonaut, the code: https://github.com/argonautcode/animal-proc-anim…