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#rust#actormodel#citybound

Type-safe & high-perf distributed actor systems with Rust

Anselm Eickhoff

3K subscribers • 1 video on Hallway

YouTube
  • Recommended by 1 person: 1 in engineering communities.
  • Presented by Anselm Eickhoff, creator of Citybound

Intermediate. Assumes working knowledge.

21K views9 years ago1 recommendation

Programming languagesDistributed systemsRustConcurrency and parallelismGame programming

Anselm Eickhoff explains the actor-based simulation engine behind Citybound, focusing on type safety and high performance in Rust.

My technical talk about Citybound's engine at RustFest Zurich 2017. Blog post: cityboundsim.com/devblog/my-full-rustfest-talk-with-networki… Discussion on Reddit: reddit.com/r/Citybound/comments/77dc7m/my_full_rustfest_talk… Recording courtesy of ETH Zurich, Copyright Anselm Eickhoff (CC BY-NC-ND).

Why it's here

1 person recommends this

What people say. Recommended as a great demonstration of building a high-performance agent simulation using the actor model in Rust.

u/spinwinin r/programming • Recommends

On “CityBound - an open source city simulation game in Rust (and using actors)”

I recall this being accompanied with a PoC for their particular agent simulation working quite well even with several thousand agents. youtube video I think I'm thinking about