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What's It Really like Working at Valve?

People Make Games

579K subscribers • 4 videos on Hallway

YouTube
  • Recommended by 3 people: 3 on Hacker News.
  • Presented by Chris Bratt, People Make Games

Beginner. No background in the topic needed.

643K views3 years ago3 recommendations

Careers and interviewsTools and practiceCode review and teamworkInside tech companiesCareer growth

Chris Bratt investigates Valve's flat organizational structure, exploring how its lack of managers and stack-ranking system function in practice.

What's it actually like working for Valve Corporation? Over the last few months, People Make Games has interviewed 16 current and former Valve employees about the inner workings of one of gaming's most mysterious companies. A place with no bosses (not even Gabe Newell, claims Valve), no job titles and you're free to pick the work that matters most to you. But how true is any of that, in reality? Support us on Patreon: patreon.com/PeopleMakeGames Created by Chris Bratt: twitter.com/chrisbratt And Anni Sayers: twitter.com/anni_sayers - How much do you know about Valve Corporation? - Introducing Valve's somewhat fanatic Employee Handbook - Welcome to Flatland - Not everybody's the "right fit" for Valve - How Valve functions without managers - Stack ranking - Valve has a diversity crisis - How do people get fired? - Steam makes this a very different company - Disagreement over Black Lives Matter - Does Steam have a greater responsibility to society? - Is this truly a "structureless" company? - Valve isn't returning our emails - Support People Make Games (please)

Why it's here

3 people recommend this

What people say. Recommended as an insightful documentary on the realities, benefits, and hidden pitfalls of Valve's famous boss-free corporate culture.

followeron Hacker News • Recommends

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For people interested in this topic, the "People Make Games" channel on YouTube have a couple of related videos with original research/interviews: * "How Valve is Profiting from Steam's Back-Door Casinos": < link > * "Working at Valve: 'A Fearless Adventure' or 'Lord of the Flies'?": < link to this video >

asmoron Hacker News • Recommends

On “Valve Restricts Accounts of 2500 Users Who Marked a Negative Game Review Useful”

…erceived as creating most value (not always the same as creating most value). Valve has a system of weighted peer feedback (impacting salary and sometimes continued employment) that encourages follow-the-leader mentality despite their supposedly open culture. People Make Games made an enlightening documentary on the Valve model and where it fails: link to this video Though if you need an example: Steam still doesn't have M1 binaries. Steam uses about 15 variants of UI framework, and some of it simply doesn't work on some platforms. Steam also took record time shipping an x86_64 (over x86) binary back in the day. Everything that's not the shiny current thing receives life support at most.…

ARandumGuyon Hacker News • Recommends

On “Valve New Employee Handbook (2012) [pdf]”

…hings these people want, which they often don't make clear. Getting meaningful feedback is difficult, with employees often having little idea on what they need to do differently to improve things. It really seems like Valve is kind of a mess internally, and they probably wouldn't still be around if it wasn't for the enormous success of Steam. 1: link to this video…