u/moschlesin r/GraphicsProgramming • Recommends
On “How would you go about rendering very physically accurate marble in a ray tracer?”
…rchive is hosted by Mitsubishi.
+ https://www.merl.com/brdf/
+ http://wiki.nuaj.net/index.php?title=BRDF#BRDF_From_Actual_Materials
(You should know that use of MERL BRDFs is only legal for academic and private use.)
In the rendering the pipeline, the method of rendering captured BRDFs requires an algorithm called `rejection sampling`
+ link to this video
+ https://www.academia.edu/80511575/Generic_BRDF_Sampling_A_Sampling_Method_for_Global_Illumination
Gonioreflectometry (sp?) has become very sophisticated versus 20 years ago, when only flat shiny surfaces (i.e. car paint) were possible. The following biblio showcases more recent trends :
+ https://asztr.github.io/publications/nbrd…