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Stress-Free Game Development: Powering Up Your Studio With DevOps

GDC Festival of Gaming

555K subscribers • 54 videos on Hallway • Conference channel

YouTube
  • One of the most-watched uploads on GDC, a conference or university channel Hallway lists. Nobody has recommended it in the communities yet, so it ranks below community picks.
  • Presented by Seth Coster, Butterscotch Shenanigans
  • May be out of date. Uploaded 6 years ago, in an area where tools change fast.

Intermediate. Assumes working knowledge.

194K views6 years ago

Tools and practiceGame developmentCI/CD and deploymentDeveloper productivity

Seth Coster walks through how his team adopted DevOps practices to automate game development pipelines and reduce stress.

In this 2020 GDC Virtual Talk, Butterscotch Shenanigans' Seth Coster walks through how his team learned to use DevOps to get more done while working less. Update: A previous version of this video unfortunately had unsynced audio and video. That has been corrected with this version. Join the GDC mailing list: gdconf.com/subscribe Follow GDC on Twitter: twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

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GDC is on Hallway's list of conference and university channels, and this upload is one of its most-watched talks or lectures. Nobody has recommended it in the communities yet, so it ranks below community picks.