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#vr#facetracking#oculus

Facebook's Prototype VR Face Tracking Got Even Better

UploadVR

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Beginner. No background in the topic needed.

69K views7 years ago1 recommendation

Graphics and audioAI and machine learningComputer visionNeural networks and deep learning

How Facebook Reality Labs uses cameras mounted inside a VR headset and AI to reconstruct realistic, real-time facial expressions.

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Why it's here

1 person recommends this

What people say. Engineers point to this prototype as a breakthrough in capturing realistic micro-expressions for remote VR collaboration.

josephgon Hacker News • Recommends

On “What it's like to spend 40-50 hours in VR every week”

> The author mentions lip syncing and hand tracking. That goes a long way, but it doesn't recreate the video experience to me. The oculus team put together a seriously jawdropping demo of facial tracking using a few cameras in a headset, combined with a lot of AI. The prototype was from a couple years ago. I can't wait until it makes it into commercial headsets. I wonder what the hold up is? Well worth a look if you haven't seen it: link to this video

jp555on Hacker News • Mentions

On “Transparent OLEDs”

It will ( link to this video ), and VR already conveys MUCH more of the micro-interactions of being with people that we are unknowingly blind to in Zoom meetings, which is one reason Zoom meetings are so draining.

babyon Hacker News • Mentions

On “‘Horizon Workrooms’: remote collaboration reimagined”

I don't think they don't understand it, they understand incremental improvements. Whatever you're talking about is coming: link to this video

roveoon Hacker News • Mentions

On “Ask HN: How is the “metaverse” concept different from the Second Life boom?”

There are algos that reconstruct photorealistic 3D facial expressions from headset cameras in realtime. link to this video

microjimon Hacker News • Mentions

On “Face-to-face interaction enhances learning, innovation”

Title should be amended to something like 'Face-to-face, rather than shoulder-to-shoulder, enhances learning, innovation.' For a high quality face-to-face remote experience, I expect we'll start to see really impressive consumer ready technology announced soon. See what Facebook have been doing with cameras mounted in VR headsets 1 or Google's Project Starline 2. That said, when we're doing this much transformation and synthesis of the raw data to achieve high-fidelity telepresence, are we going to have issues trusting it? 1 link to this video 2 link