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Laziness in Haskell — Part 4: Thunks
Tweag by Modus Create
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- Recommended by 1 person: 1 in engineering communities.
- Presented by Alexis King
Advanced. Deep dive for people who know the field.
5.4K views3 years ago1 recommendation
Programming languagesSystems programmingHaskellPerformance and optimizationMemory management
Alexis King explains how GHC introduces thunks to implement laziness, when thunking acts as an optimization, and why unnecessary thunks occur.
It is finally time to take a look at how GHC introduces thunks to implement laziness. We first consider ways that thunking can sometimes be viewed as an optimization, then try to understand the source of unnecessary thunking in most Haskell programs. Effects for Less: youtube.com/watch?v=0jI-AlWEwYI The worker-wrapper transformation: youtube.com/watch?v=XiTO1EGKrhE Part 1: youtube.com/watch?v=fSqE-HSh_NU Series Playlist: youtube.com/playlist?list=PLyzwHTVJlRc8620PjqbM0x435-6-Gi1Gu — Contact: • Tweag Website: tweag.io/ • Tweag Twitter: twitter.com/tweagio • Alexis King's Twitter: twitter.com/lexi_lambdaWhy it's here
1 person recommends thisWhat people say. Recommended as a clear and detailed explanation of how thunks work in GHC and how they affect memory and performance.