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4.1M views14 years ago6 recommendations
Computer scienceComputation and complexityAlgorithms
A smooth zooming demonstration of Conway's Game of Life emulated inside itself using OTCA metapixels.
A video of Conway's Game of Life, emulated in Conway's Game of Life. The Life pattern is the OTCA Metapixel: conwaylife.com/wiki/OTCA_metapixel - for more information, see otcametapixel.blogspot.com.au/ The life simulator used is Golly - golly.sourceforge.net/ which has a built-in script to generate these metapixel grids (select a pattern, and choose "metafier.py" from the scripts list). Inspired by this video: youtube.com/watch?v=QtJ77qsLrpw but with the speed and scale varying smoothly over time, rather than in discrete jumps as the original video did. The actual video is exported from Golly using a custom Python script: github.com/mrphlip/life3/tree/main/life2 (since Golly built-in only supports rendering the view with a scale which is a power of 2, for performance reasons - this is not a particularly well-optimised or fast script to run). The audio track used to be a Shepard Tone, but that was horrible, so I replaced it with some of the music in YouTube's library (Jingle Punks - Back of the Room Hang)... if you really want to hear the original version, it is over here: youtube.com/watch?v=zOwFvytK5K0What people say. Frequently shared as a mind-bending and visually clear demonstration of emergent behavior and cellular automata scales.
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