u/llothar68in r/ProgrammingLanguages • Recommends
#jonathanblow#scriptinglanguages#gameengines
Jonathan Blow on scripting languages
438 subscribers • 1 video on Hallway
- Recommended by 2 people: 1 on Hacker News and 1 in engineering communities.
- May be out of date. Uploaded 7 years ago, in an area where tools change fast.
- An opinion. It argues one side of a question engineers disagree on.
Intermediate. Assumes working knowledge.
185K views7 years ago2 recommendations
Game developmentProgramming languagesGame programmingLanguage design and type systems
Jonathan Blow argues that embedding separate scripting languages in game engines is redundant when the primary language can do the job.
Full vod: twitch.tv/videos/424322333?t=01h03m50s Nothing else related was said, but there's Twitch chat if you wanna see that.Why it's here
2 people recommend thisWhat people say. Recommended as a great explanation of why separate scripting languages in game engines are often redundant and unnecessary.
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