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#flutter#flame#casualgamestoolkit
Quick start to building a game in Flutter
Flutter
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- Recommended by 1 person: 1 in engineering communities.
- Presented by Filip Hracek, Flutter game developer
- Made by the vendor. The company whose product it covers made or sponsored it.
- May be out of date. The tools, versions or practices it shows have likely moved on.
Beginner. No background in the topic needed.
264K views4 years ago1 recommendation
Game developmentMobile developmentUnity, Unreal and GodotFlutter and React Native
Filip Hracek introduces the Flutter Casual Games Toolkit and walks through setting up a game project using the template.
Flutter is becoming a popular tool for game development. This video is a part of Google's effort to make it easier for Flutter developers to start building games. The Flutter Casual Games Toolkit → goo.gle/37i7n2q In the video, you'll learn how to use the new game template to get your game project going. The template provides integration with Google Ads, Firebase Crashlytics, in-app payments, and games services (achievements & leaderboards) out of the box. It also comes with audio support, a main menu screen, settings, and other conveniences. Filip Hracek, a successful Flutter game developer who you might remember from the Flutter Boring Show, will walks you through the code and also gives you pointers on related topics, such as monetization and asset creation. Chapters: - Intro - Why games? - App-like games versus videogames - Flame Engine - Tic Tac Toe Sample - The Template - General Approach - Shallow Structure - Dependencies - Logging - Integrations that start disabled - Structure of lib/src/ - ads - app_lifecycle - audio - game_internals - games_services - in_app_purchase - level_selection - main_menu - play_session - player_progress - settings - style - win_game - assets - Asset stores - Create your own assets - Working with artists - The importance of assets - Conclusion Template repository → goo.gle/3MNPO9A Sample game repository → goo.gle/3yhZJjU Subscribe to Flutter → goo.gle/FlutterWhy it's here
1 person recommends thisWhat people say. Recommended as a quick start guide for building casual games in Flutter using the Flame engine.
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u/elhui2in r/FlutterDev • Mentions
Advices with Casual Games Toolkit
Hello friends. I need to make a Tamagotchi like game.
I have 3 years of experience with flutter dev and 1 and a half with Phaser engine, I have the plan to make the app in flutter and load the game in a webview but i recently discover this skd/engine of Flutter (Flame) and change everything
I have some questions:
¿It's hard to learn? I check the basics but not deeper concepts like worlds, sprites and physics. Quick Start
¿Do you know a good tutorial or course?
¿Do you redommend CGT over Phaser or other game engine?
Thanks for the advice