u/Additional-Dish305in r/GraphicsProgramming • Recommends
On “Are voxels the future of rendering?”
80 subscribers • 1 video on Hallway
Advanced. Deep dive for people who know the field.
12K views5 years ago2 recommendations
Graphics and audioGame developmentRenderingBuilding a game engineGame programming
Dennis Gustafsson explains the technical implementation of voxel rendering, raytracing, and global illumination in the game Teardown.
Buy teardown on steam: store.steampowered.com/app/1167630/Teardown/ Tuxedo Labs Twitch Channel: twitch.tv/tuxedolabs Tuxedo Labs Twitter: twitter.com/tuxedolabs Tuxedo Labs Website: tuxedolabs.com I don't own any of this and am in no way associated with Tuxedo Labs. This was purely uploaded for conservation since the twitch vod has been deleted.What people say. Recommended as a great source of technical details on voxel rendering, raytracing, and global illumination in modern games.
u/Additional-Dish305in r/GraphicsProgramming • Recommends
On “Are voxels the future of rendering?”
u/deftwarein r/GraphicsProgramming • Recommends
On “Implementing GI in a custom game engine”
u/deftwarein r/GraphicsProgramming • Mentions
On “Teardown - Frame Teardown”
u/BeanAndBanoffeePiein r/GraphicsProgramming • Mentions
On “Teardown - Frame Teardown”