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#demoscene#4kintro#revision2012

Hartverdrahtet - Akronyme Analogiker | 4k Revision 2012

Demoscene High-Quality Videos (Annikras)

14K subscribers • 4 videos on Hallway

YouTube
  • Recommended by 2 people: 2 on Hacker News.
  • A classic. People kept recommending it from 2013 to 2024.

Advanced. Deep dive for people who know the field.

339K views14 years ago2 recommendations

Graphics and audioSystems programmingRenderingCreative codingPerformance and optimization

A real-time demoscene intro featuring fractal visuals and music generated entirely within a 4096-byte executable.

Watch in ORIGINAL SIZE setting for best Quality! (besides realtime...) Also check out my other high quality demoscene captures if you liked this :) 1st place in pc 4k compo at Revision 2012 credits: code, music: Demoscene Passivist support: Retired Demoscener, Tokra More info and download on Pouet: pouet.net/prod.php?which=59086

Why it's here

2 people recommend this

What people say. Recommended as a stunning example of real-time fractal rendering and procedural generation within extreme size constraints.

12_throw_awayon Hacker News • Recommends

On “We made an animated movie in 8kB”

So then I'm going to post my favorite 4k 1, which even if you ignore the file size, is just a very cool use of fractals. 1 link to this video

xalon Hacker News • Recommends

On “Hello from a libc-free world”

Sadly, I don't have any of my own work anymore, although I'm sure I could write out a few procedural texture generators from top of my head. Luckily, the demo scene has collectively decided to go back and open source much of it's best work recently: link The most recent 4ks are nothing short of stunning: link to this video

sp332on Hacker News • Mentions

On “Infinite complexity in 4096 bytes”

This one? link to this video It was uploaded in 2048x1526 resolution, so anything less than that will be downsampled by Youtube.

userbinatoron Hacker News • Mentions

On “Rendering a Buddhabrot at 4K and Other Bad Ideas”

I almost read the title as about rendering it in a 4KB binary - realtime fractal rendering is a pretty common effect in the demoscene and definitely doable in that size category. Here are some examples: link to this video link link

titzeron Hacker News • Mentions

On “From Philosophy to Program Size (2003)”

I understand your argument, but even then I don't think it's quite right; there is lots of room to improve on the size of a webpage vs its rendered pixels on the screen, even with the fancy fonts and gradients and animations. I still don't believe it's really megabytes. Have you seen 4k demo contests, btw? link to this video

Bayarton Hacker News • Mentions

On “MadMax: Analyzing the Out-of-Gas World of Smart Contracts (2020)”

Related to that, people have started using old procedural generation tricks to store "large" amounts of data on-chain. For example, as far as I understand it, Aavegotchi 1 stores base layer SVGs, metadata and functions to use these and render the actual end-product at view-time. Blockchain constraints are eerily reminiscent of the demoscene 234 (just using the opportunity to share stuff I like, don't mind it). 1: link 2: link 3: link 4: link to this video