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Dreams: Under the Hood with Alex Evans! | #DreamsPS4

Media Molecule

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  • Recommended by 2 people: 1 on Lobsters and 1 in engineering communities.
  • Presented by Alex Evans, co-founder of Media Molecule
  • Made by the vendor. The company whose product it covers made or sponsored it.
  • May be out of date. Uploaded 7 years ago, in an area where tools change fast.

Advanced. Deep dive for people who know the field.

24K views7 years ago2 recommendations

Graphics and audioGame developmentUnity, Unreal and GodotRendering

Alex Evans explains the unique graphics engine and rendering technology behind the PlayStation 4 game Dreams.

Ever wondered what makes Dreams tick? Tune in to our first Under the Hood stream, where Alex and Liam run you through some of the magic behind Dreams! ------------------------------- Ready to explore the Dreamiverse? Dreams Creator Early Access is now available in select territories! 💝 Find it on the PlayStation Store here: play.st/DreamsEarlyAccess Want to stay up to date on all the goings-on of Media Molecule and Dreams? Follow us on social! Twitter: @mediamolecule Instagram: @mediamolecule Facebook: mediamolecule We also have a newsletter! You can subscribe to it at: mediamolecule.com/blog/ne...

Why it's here

2 people recommend this

What people say. Recommended for its fascinating deep dive into the custom voxel and signed distance field rendering tech used in Dreams.

u/corysamain r/GraphicsProgramming • Recommends

On “Are voxels the future of rendering?”

You should check out these vids about how *Dreams* for PS4 works under the hood. link to this video link to this video

juliethefoxcoonon Lobsters • Recommends

Under the Hood of Dreams (2019)