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Exploring a New Approach to Realistic Lighting: Radiance Cascades

SimonDev

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YouTube
  • Recommended by 1 person: 1 in engineering communities.
  • Presented by SimonDev

Intermediate. Assumes working knowledge.

388K views2 years ago1 recommendation

Graphics and audioGame developmentRenderingGame programming

SimonDev explains and implements Radiance Cascades, an innovative global illumination technique introduced by the developers of Path of Exile 2.

Radiance Cascades are an innovative solution to global illumination from the devs of Path of Exile 2. Let's explore and implement their approach. Gamedev Courses: simondev.io Support me on Patreon: patreon.com/simondevyt Follow me on: Instagram: instagram.com/beer_and_code/ Twitter: twitter.com/iced_coffee_dev In this video, we look through the recent Radiance Cascades paper from the devs of Path of Exile 2, explore the ideas behind their approach, and implement something similar. Reference: Paper: drive.google.com/file/d/1L6v1_7HY2X-LV3Ofb6oyTIxgEaP4LOI6/vi… Discord: discord.com/channels/318590007881236480/1142751596858593372 Other great explanations: GM Shaders: mini.gmshaders.com/p/radiance-cascades Tmpvar: tmpvar.com/poc/radiance-cascades/

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1 person recommends this

What people say. Recommended as an excellent, accessible explanation and implementation of the Radiance Cascades global illumination paper.

u/deftwarein r/GraphicsProgramming • Recommends

Radiance Cascades explained by SimonDev (via YouTube)