u/DanielZaidanin r/programming • Recommends
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#jai#jonathanblow#semanticcompression
99K subscribers • 13 videos on Hallway
Advanced. Deep dive for people who know the field.
121K views12 years ago2 recommendations
Programming languagesGame developmentLanguage design and type systemsGame programmingC++
Jonathan Blow discusses the design of a new programming language for game development, focusing on performance, simplicity, and data-oriented design.
Second talk on designing a programming language for games. Given on September 25, 2014. The first talk in this series is here: youtube.com/watch?v=TH9VCN6UkyQ This talk quotes from an email by John Carmack that is reproduced here in full: number-none.com/blow/john_carmack_on_inlined_code.html Casey Muratori's essay on Semantic Compression: mollyrocket.com/casey/stream_0019.html Mike Acton's cppcon keynote is here: youtube.com/watch?v=rX0ItVEVjHcWhat people say. Highly recommended for its insights into language design for games, featuring perspectives from John Carmack and Mike Acton.
u/DanielZaidanin r/programming • Recommends
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