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#sdf#signeddistancefunctions#proceduralmodeling

The SDF of a Box

Inigo Quilez

114K subscribers • 6 videos on Hallway

YouTube
  • Recommended by 1 person: 1 in engineering communities.
  • Presented by Inigo Quilez, co-creator of Shadertoy

Intermediate. Assumes working knowledge.

137K views7 years ago1 recommendation

Graphics and audioComputer scienceRenderingMath for programmers

Inigo Quilez derives the mathematical formula for the signed distance field of a box in 3D space.

How to derive formula of the SDF of a Box, a common shape in procedural modeling. Support this channel: patreon.com/inigoquilez Tutorials on maths , art, SDFs and computer graphics: iquilezles.org Donate: paypal.com/paypalme/SMOOTHSTEPLLC Subscribe: youtube.com/c/inigoquilez Support: patreon.com/inigoquilez Twitter: twitter.com/iquilezles Facebook: facebook.com/inigo.quilez Soundtrack by Khrome: facebook.com/KhromeMusic

Why it's here

1 person recommends this

What people say. Recommended as a foundational explanation of signed distance fields by the co-creator of Shadertoy.

u/felipunkeritoin r/GraphicsProgramming • Recommends

IQ is the guy who got me into shader coding & one of the authors of www.shadertoy.com