Skip to content
0:00 / 0:00

#gamecube#wii#3ds

Developing a GameCube Game in 2023 (Devlog #1)

Dinglemancer

2.9K subscribers • 1 video on Hallway

YouTube
  • Recommended by 1 person: 1 in engineering communities.

Intermediate. Assumes working knowledge.

18K views3 years ago1 recommendation

Game developmentSystems programmingBuilding a game engineC++Retro games and consoles

A devlog showcasing Octave, a cross-platform C++ game engine running on GameCube, Wii, 3DS, and modern platforms using Vulkan.

A first look at the game I'm working on for GameCube! Octave is a cross-platform 3D game engine written in C++. GameCube and Wii use devkitPPC and libogc. 3DS uses devkitARM and libctru. Rendering is done using Vulkan on Windows and Linux. Physics/collision is powered by Bullet. Chapters: - Intro - Background - Gameplay Demo (Windows) - Multiplayer Demo - Editor Showcase - Wii Demo - 3DS Demo - GameCube Demo - Outro

Why it's here

1 person recommends this

What people say. Recommended as an impressive demonstration of cross-platform game engine development targeting retro consoles like the GameCube and Wii.

u/Rijkein r/gameenginedevs • Recommends

Developing a GameCube game in 2023