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#shadertoy#lighting#phong

Quick Lighting in Shadertoy

Blackle Mori

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Intermediate. Assumes working knowledge.

5K views5 years ago1 recommendation

Graphics and audioRenderingCreative coding

Blackle Mori demonstrates simple techniques to quickly add lighting to a 3D model in Shadertoy using only normal vectors.

In this tutorial I showcase a couple of different ways to quickly add lighting to a 3D model when all you have is the normal vector. I also get opinionated about the ambient component of the Phong model. Links: Quick Lighting Tech - shadertoy.com/view/ttGfz1 Explanation of the "erot" function - suricrasia.online/demoscene/functions/ "Computer Color is Broken" i.e. why we take the square root at the end - youtube.com/watch?v=LKnqECcg6Gw

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Quick Lighting in Shadertoy